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Extra resources for Demon God's Fane (Dungeons & Dragons, Eldritch Might Adventure)

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Such a character has a vision of the Demon God. Ochremeshk offers the character a wish in return for a living, intelligent sacrifice made in the Demon God’s name. If the sacrifice is offered, Ochremeshk does indeed grant the wish. However, characters with a good alignment lose that aspect of their alignment if they offer the sacrifice. In the latter use, the talisman touched to a statue is destroyed. RUNES Written in Abyssal, the runes on the floor proclaim the praises of Ochremeshk, stressing the aspect to which the alcove is devoted (chaos for the western alcove, evil for the eastern one).

The very place where you stand is someone’s arm and someone else’s face—and the face looks up at you, moaning in misery. This special chamber is actually located in the Abyss. The three pentagrams throughout the Fane (in Areas 5, 13, and 22) bring the characters here, and always to the northernmost apex of the pentagram. Conditions within the chamber obey most of the same rules of reality as the material plane, with one exception: No spells allow PCs to damage or pass through the walls here. Further, nothing can be done to save the figures in the pentagram.

All sublicenses shall survive the termination of this License. 14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. 15. 0a Copyright 2000, Wizards of the Coast, Inc. ; authors Jonathan Tweet, Monte Cook, and Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. ) are Open Game Content except for those designated below as Product Identity as part of The Book of Eldritch Might or Demon God’s Fane.

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